I've found a niche in being both editor and animator which allows me to craft an edit from the ground up and then enhance it with animated elements where appropriate to help illustrate the story being told. This saves complications from going back and forth between two separate editor/ animators as the edit evolves over time.
As with the Sony project, this 10-minute edit required research and collation of archive material which I undertook on my own initiative, to intersperse with filmed interviews provided to me and animated sequences I created.
Here's a clip from the end section:
Evolution of an edit
The edit process started with a voice-over script and interview transcripts, the main content which is driving the narrative, provided to me by the client.
Pieced together in video form, we assess how it works, which is often a different experience from reading the script; the pace and intonation in soundbites can change the meaning of what's said, the voice-over perhaps too dense when heard rather than read.
With the narrative flow in place, the visuals and music are refined:
Unifying disparate elements
The on-screen interviews were a mixture of pre-existing and specially-filmed footage from around the world - some filmed against green screen, some in real-world environments - at differing levels of quality.
l added a circular theme that runs throughout the video to illustrate the idea of partnerships uniting as one, so I placed the interviews within a circular frame to help them feel more cohesive; this also gave me space to add graphics animation to help illustrate the points being made:
Made for high council members of the UN, this video helped highlight some key global issues in an engaging format, helping push the urgency for systemic change.​​​​​​​

Other projects: